A renderable layer which contains user-defined drawings. Also exposes an OnRender event to allow user-level drawing operations to take place midway through rendering of layers (by placing this DrawingLayer object at the desired position in the layer stack). Drawing may be done directly to the resource, or by calling drawing functions. Drawings may be screen-referenced (always in place) or world-referenced (moves with the map data on pans, etc).
Namespace: MapWinView
Assembly: MapWinView (in MapWinView.dll)
Syntax
| Visual Basic (Declaration) |
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| Public Class RenderableDrawingLayer Inherits RenderableLayer |
| C# |
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| public class RenderableDrawingLayer : RenderableLayer |
| C++ |
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| ref class RenderableDrawingLayer : RenderableLayer |
| J# |
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| public class RenderableDrawingLayer extends RenderableLayer |
| JScript |
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| public class RenderableDrawingLayer extends RenderableLayer |
Inheritance Hierarchy
Thread Safety
Public static (Shared in Visual Basic)staticShared members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.